• Announcements


      D1P 2017 Charity Campaign for The Life You Can Save: $1,615 (as of June 4, 2017)   12/12/2016

      I've decided to extend our charity campaign for The Life You Can Save organizations for the entirety of 2017 so feel free to contribute at any time!  Periodically through the year, I'll have game giveaways for those who have donated to the campaign as a "thank you" for supporting this worthy endeavor!

      D1Pcast Episode D1Pcast Episode 28 - E3 2017 Rabbids Everywhere (Ft. SeVeN CDN and GuyWhoPostThings)   06/01/2017

      E3 2017 has come and gone and now we are left with this empty feeling as we know we have to wait another 365 days for the next one. We have @SeVeN CDN and @GuyWhoPostsThingsjoin @SFLUFAN and @Mr.Vic20 and I break down everything that was glorious (and not so glorious) at E3 2017. From EA's snoozefest to Microsoft's XOXO launch exclusivitiness to Devolver Digitals blood bath! So listen on in as we grade each conference and even have an extra special guest way in their thoughts on Ubisoft's conference in this months D1Pcast!      


  • Content count

  • Joined

  • Last visited

  • Days Won


Everything posted by nacthenud

  1. Well you've put more thought into actual dates and stuff and I'm going based off of, "That feels too soon", so you're probably standing on more solid ground here
  2. I completely agree with your statement about the balance. I disagree with the 2019 conclusion.
  3. It does seem like between the long development cycles that developers find themselves needing for major releases and the mid-console life refreshes 2019 would be pretty early. You want to milk the large install base for profit before hitting the reset button to only having a few million console owners available to sell to. The real answer is that new consoles will come when it seems like not releasing them will hurt them because the existing generation will fall off in sales.
  4. looks like a lot of fun
  5. Personally, Nathan Drake and Sully and Elena and Chloe banter is way more my style than grim and gritty Joel and Ellie. But TLOU was so good at the feels that it made me love it anyway.
  6. Oh hell, yeah. That's an hour in gaming that will stay with me for the rest of my life. I've sat people down to experience that a few times - generally those who think I'm playing 8-bit Pac-man when I say I'm a gamer.
  7. I just bought a PS4 Pro and I haven't picked up a Switch yet... let's not get new consoles for a loooong while, please... I'd like to take a breather on hardware .... Aslo, I'm running out of HDMI ports even with a HUB...
  8. I loved UC4. Reading your comments though, makes me want to go back and play it again on the Pro on the new TV, even though I just played it in the last six months...
  9. I spend way too much time reading about TV's and TV tech... at least it is occasionally useful for something!
  10. I upvote when a post makes me laugh, teaches me something useful, I otherwise feel is a quality post that deserves recognition as such, or I strongly agree and would have posted the same thing myself.
  11. I just installed TLOU on my PS4 Pro last night - same reason - looking to check it out in 4K HDR. However, I'm a long ways from finishing Horizon Zero Dawn yet, so it could be a while before I get around to it.
  12. Ok, so when I first upgraded to the PS4 Pro, the improvements seemed pretty subtle, as noted above. This weekend, I played some more of the game on the old PS4 on my secondary TV and whoa... dramatic step backwards was noticed. Of course, a lot of that could be that the secondary TV does not do HDR, so I'm sure that was a big part of the graphical hit, but the difference had me checking settings to see if something was set incorrectly somehow
  13. Sorry for the delayed response, I've been away. It is true that Dolby Vision is only just starting to roll out for physical media and support is currently limited; however, it will grow with time. Additionally, Dolby Vision is currently used by Amazon, Vudu, and Netflix and in order to take advantage of all that it has to offer, you need a display capable of decoding it. It is also true that HDR10 is a required format for all the HDR UHD blu ray discs that will come out in the future, so even if they have Dolby Vision on the disc, you will still be able to enjoy the HDR10 version if you don't have a Dolby Vision player or display. However, that is where the parallel to Dolby Digital vs DTS audio tracks comes in. Yes, you can enjoy surround sound via a receiver that does Dolby Digital and not DTS. But if you have a disc with both options and a receiver that can do DTS as well, you're going to get a better version from the DTS track. Similarly, if you have a disc with Dolby Vision - yes, you can sitll enjoy the HDR10 version and it will look good, but if you have the means to watch the Dolby Vision version, it will look better. No question that HDR10 looks great. I'm just saying, I wouldn't personally buy a TV right now that didn't offer support for both formats, because in the instance that I am watching Dolby Vision content, I'd like to be able to enjoy it to it's full potential.
  14. Well, I have to express my excitement somewhere! Yesterday, I purchased an LG OLED 65B7 4K HDR TV. I have been dickering around with it ever since and wow, is it ever an impressive picture. Watched Moana on regular Blu-ray playing on a PS3 and Holy Cow was it ever amazing. I was slack jawed so many times. I can't wait to start watching 4K UHD HDR Blu-rays! Unfortunately, I do have to wait a little bit though because the Panasonic DMP-UB900 I ordered will take 7-10 days to arrive, but even without the images I'm seeing are like as drastic a step up from my 10-year old Samsung (which was amazing for its time) as it was going from DVD to Blu-ray in the first place. I don't have a PS4 Pro yet and I probably won't be able to get Scorpio right out of the gate, but I now have the TV to allow me to take advantage of 4K and HDR when I DO pick them up down the road. 21ms input lag in game mode is a revelation. I've only tried out the original Super Mario Bros. (this is my go-to game for testing input lag first-hand) and it was the fastest response I've played with since playing on an old CRT back in the day. Huzzah!
  15. Lol, to summarize the rest of the thread after you stopped reading ( ) he's figured out he had his settings set incorrectly and is much happier with his existing TV now.
  16. Sometimes I forget to check if game mode is turned on or not (on my old TV). I notice the subtle effects of the resulting input lag when I'm playing a racing game and find myself slightly oversteering, or playing a shooter and finding myself having more trouble lining up targets than usual, or playing a platformer and falling off a cliff when I was sure I pressed jump at the last instant, or having my timing slightly off in a fighting game. Generally, I don't notice it overtly, but just find myself not quite performing as well as normal, feeling bad about my skillz, lament getting older, then remember I haven't checked, turn game mode on, feel better about my life.
  17. Yes, that's exactly what I would do. And I would definitely turn the motion interpolation stuff completely off for gaming.
  18. lol, well I'm glad you got it figured out. Listening to that youtube calibration settings video you posted, I'd be wary of two things he suggested there: - first off, and most importantly, near then end, he's talking about having the TV's motion interpolation functions turned on. Turning this on will likely dramatically increase the input lag in your games (http://www.rtings.com/tv/tests/inputs/input-lag) - secondly, he recommended putting sharpness to 60. Sharpness is something I usually turn down all the way, or very low. In doing so, the picture will be as sharp or as soft as the artists intended. Artificially increasing sharpness using the Sharpness setting will often introduce visual artifacts, create haloing and hide detail in the image (https://www.cnet.com/how-to/turn-down-your-tv-sharpness-control/) EDIT: While what I said about sharpness is generally true, apparently Sony does a weird thing on some of their TVs, including the 850D. Sharpness set to 50 is the equivalent of most TV's turning sharpness to 0. At 50, the 850D does not artificially sharpen or soften the image. Below 50, it artificially softens the image. Above 50, it artificially sharpens the image. (http://www.rtings.com/tv/reviews/sony/x850d/settings)
  19. I'm hesitant to render any kind of "verdict", given my 5 hours of playtime on a single game since I got it... but I don't regret it at this point.
  20. Yeah, from breakdowns of The Xbox One S, the optical drive costs them about $40. I think the big issue for Sony was the timing of the release of the PS4 Pro. Sony's own electronics department hadn't yet jumped into the UHD market, so they didn't have any of their own drives ready to go and they likely didn't want to outsource, because using their own drives in their products is undoubtedly far more profitable to them.
  21. It's hard to tell from those images. Curious - have you tried adjusting the in-game brightness settings through the game's options menu? No - the Xbox One X will not deliver "better quality HDR performance" than the PS4 Pro. (The freesync TV tech that @stepee mentioned has nothing to do with HDR and won't work with your existing TV, or any TV you can buy today.) The quality of the HDR implementation is generally going to be down to the individual games themselves. If you're not fond of the way HDR content looks on your TV from Horizon and Infamous, I can't see it being any different for you in other games on the Xbox One X. HDR on your TV doesn't necessarily mean everything is going to be more vibrant looking, so much as you will get more shades of colours to work with, so you get more detail in bright and dark areas of the screen with shades of white and shades of grey instead of blocks of white and black. Similarly, you get more shades of colours to work with so that gradients are smooth transitions with less colour banding (blocks/stripes of colour). The vibrancy commonly associated with HDR comes from contrast - the ability to show very bright and very dark images. If your TV's settings outside of HDR modes are set to be very bright and high contrast, you may already be getting all the vibrancy that your TV is capable of with the SDR video source - you would just be losing all sorts of detail and subtlety in the image. One thought that comes to mind is that because HDR10 is coded to 1,000 nits of peak brightness, when a TV is not capable of 1,000 nits, it will employ some method of tone-mapping to recalibrate the HDR into the range of maximum brightness and minimum brightness that it is capable of. In some TV's the tone mapping can produce darker overall picture to preserve detail, while others will produce brighter overall picture to create visual impact, at the expense of fine details in bright scenes. Perhaps your TV steers towards the darker side of that balancing act. Here's a video explaining this better:
  22. Totally understand that point of view. It does seem like an obvious oversight, but at the same time, if it allows them to sell it for $399 instead of higher, they probably made the smart call, overall. In any event, I got a standalone UHD BD player because I'm tired of wearing out my consoles with all the movie-watching that goes on in a family of 6. My PS4 Pro will be for gaming, period.
  23. Exactly - the framerate on the PS4 Pro, felt every bit as solid at 30FPS in 4K felt exactly the same as the base model's 30FPS at 1080p. No better, no worse.