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Ghost_MH

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About Ghost_MH

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  • Birthday 08/24/1982

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  1. Nintendo Labo - coming 4/20

    What do your kids think of Labo then? My nephews are hyped for the game. They're Minecraft/Lego kids and we're excited to be able to "build their own videogame controllers". The robot controller will supposedly take a good two or three hours to build and that's before any customization. I don't know why people are being so dismissive since we aren't just talking about cardboard. There are whole videogames attached to all of this. Even of the games are simple, Nintendo has a history of making them good. Mario Chase from Nintendoland is an absolutely blast and it's literally nothing more than a game of tag. Sent from my SM-G930T using Tapatalk
  2. Nintendo Labo - coming 4/20

    Nintendoland was so good. I'm disappointed Nintendo never expanded on the idea. Also, it seems like the robot game may not be a simple mini game. It seems it may actually be what became of the Project Giant Robot game that Nintendo unveiled years ago. https://kotaku.com/that-nintendo-labo-robot-game-looks-awfully-familiar-1822176412 Sent from my SM-G930T using Tapatalk
  3. Nintendo Labo - coming 4/20

    Who's making better mini game anthologies than Nintendo right now or with any real consistency? If mini games collections aren't your thing, that's fine. Maybe I'm forgetting someone, but I can't think of anyone else having any real success here. Do the Jackbox games count a mini games? Those are great, so let's count those even if they barely count as videogames. Sent from my SM-G930T using Tapatalk
  4. Nintendo Labo - coming 4/20

    Our family are big gamers. My son is two and has a 2DS and SNES Classic. As soon as my son was sitting, he was snuggled up against me watching me play through games on the Wii U's screen watching me play Mario 3D World. Now it's my daughter watching me play Mario and Rabbids. Either way, we don't know how involved these games will be out how they even operate. Considering Nintendo is releasing the templates for free, so we'll see what else they have in store for these games. Sent from my SM-G930T using Tapatalk
  5. Nintendo Labo - coming 4/20

    What if they have their own Switches? My nephews are perfectly in the age range for these games; eight and ten. They each have their own Switch. This is Nintendo getting into the STEM edutainment market. Even if they're both mini game anthologies, we're still talking about Nintendo-made mini games and Nintendo is pretty good at that. It's not like there are any other major game developers out there toying in this market. This isn't competing with chemistry sets. This is vying for the attention of kids that would rather be building things in Minecraft than actually being hands on with anything. Sent from my SM-G930T using Tapatalk
  6. Nintendo Labo - coming 4/20

    My kids aren't old enough to have me actually interested in buying a Labo, but my nephews are just the right age. Also, this isn't $70 of cardboard. There's a videogame attached to this. Kids are just as likely to break a Switch playing Mario as they are with this thing. Sent from my SM-G930T using Tapatalk
  7. Nintendo Labo - coming 4/20

    It doesn't look like any of the games require you to move the Switch tablet. The robot game get the Switch in the dock and the Joy-Cons in the cardboard. The fishing game has the Switch in a base. The only ones have you carrying the Switch are those control games and using it as any other tablet. Sent from my SM-T817T using Tapatalk
  8. The Duke is back

    Well, Sega did tap Microsoft for the Dreamcast's development, so it shouldn't be that surprising. Sent from my SM-T817T using Tapatalk
  9. Nintendo Labo - coming 4/20

    I like it. I hope they sell the cardboard sets separately and cheaply. I'm seeing the game listed at $70? So that's $60 for the game and $10 for the cardboard. The packs are numbered, so I imagine there's a chance we might be more sets in the future. Sent from my SM-T817T using Tapatalk
  10. That's pretty cute. If my kids were older, I'd want them all over this thing. Sent from my SM-G930T using Tapatalk
  11. After so many years, how have we gone from nothing like Theme Hospital to two Theme Hospital-lilke games in development? I love this. This one I'm looking forward to more since they have the ex-Bullfrog guys onboard.
  12. Everyone is entitled to their opinions. This game is definitely not for everyone. This is a very long, very anime JRPG that feels more like an updated take on the PS1/2 era JRPGs than a more modern 2017 RPG. This is very clearly made by the same guys that brought us Xenosaga. The game does very little to cater to western audiences with its obtuse battle engine and gashapon-style blade bonding. It looks like a Action RPG, but is really just a turn-based, active battle system that automatically spams the physical attack button while leaving your party members in auto-battle mode. The only part of them you can even control are their magic attacks since you need to layer them to combine for combo attacks which you then layer again for burst attacks. It makes as much sense from the outside as the crazy system Square had in place for Chrono Cross. If you spent the money on the game, I'd give it another shot. When it comes to navigating, just ignore the height of a destination. Just run over to where the arrow points you and then just figure out how to get higher or lower. I think there was only one quest that left me scratching my head and the only reason for that was because the destination had me trying to sneak past a unique beast that was way stronger than me (I figured there had to be another way to get to where I was going. Lo and behold, there was, but it was so much more round about than just jumping past a gorilla). You have a map and an arrow telling you where to go. It's not as hand-holdy as XCX, but it's fine. I guess it could be more like Metroid Prime? Eh...As others have said. Once you stop worrying about elevation, getting to where you need to go is easy. As for quests, ignore them if they seem silly, overly complicated, or not worth your time. The game tells you the reward for completing them. I think that lovers quest is one of those I ignored until I accidentally picked up the herbs you needed for it tens of hours later. So much for being in a rush. Rex definitely grows on you, but Poppi is great. I just hate that she gets more adult bodies but keeps the same child-like personality. I'm just happy she remains a child in the cutscenes. I was kind of iffy on the entire premise of the blades, but the game did a good job of fleshing each blade out with their own missions and backstory. I certainly like that system over those games that just toss a million playable characters at you.
  13. Well, here's a screenshot of the alert menu... That is so mind-numbing dumb.
  14. Exactly. For me it's the commute plus being able to go back and forth. I have a 3DS, but that just left me trying to split my gaming time. It's also hard playing a 3DS when my son is crawling all over me wanting to see what I'm doing. The Switch lets me play game while he's watching Daniel Tiger and then put the game on the TV if he finds the explosions of Xenoblade more interesting. Everybody wins. Sent from my SM-G930T using Tapatalk
  15. Endgame spoilers for Xenoblade...All of them...
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