I don't get why consoles load so slowly even with SSDs installed. With a machine dedicated to gaming, you'd expect them to load significantly faster than PCs, but it's the complete opposite, even modest PCs seem to load before you can read a hint or tip, while a console with an SSD has you scrolling through several. There are exceptions of course, but it's one of the things I find the most bizarre.
It's such a weird sentiment. There's nothing specific to Sony consoles that would warrant such a desire. The XMB wasn't on the first 3 MGS titles, so it can't be the OS. The controller can be used on other platforms, so it can't be that. I dunno, I guess as someone who is used to playing emulators of all sorts of consoles on my PC/handhelds/phone I just don't associate a box/brand with individual games, not even Nintendo stuff.
Don't be. Every single person who has played it said this is the most cutscene light MGS there is. Or rather, there are plenty of them, but they are spread over a much much bigger space and are shorter on average because Kojima wanted a lot of the stories to be how you as a player decided to tackle any given mission. Snake also talks less than any other MGS, which couldn't make me happier! Everyone in the MGS series needs to shut the fuck up. Conversations go on so long they literally require flashbacks to the same scene 25 minutes earlier in some cases, and conversations often loop in on themselves three of four times as the characters repeat the same thing, and at least 35 minutes has been added to every game with Snake eating up time as he repeats one word out of a sentence someone else speaks and adds a question mark. Revengeance proved you could have the batshit craziness of Metal Gear WITHOUT having 9 hour long conversations, and that those were not why the scenes "worked." Everything flowed much better in that game.
The combat has a very deliberate pace to it, you can't jump into this game like you're playing Bloodborne or Devil May Cry, it has a very specific way to do combos and dodge attacks that you'll learn naturally as you play. You are very much in control of Geralt and it's not floaty at all. You're likely trying to change directions and hit a different enemy after already committing to what you've selected, that's a no go. You'll come to appreciate the combat in time as you learn its nuances. It'll never be Bloodborne or anything as you said, but how many games are?